To date I’ve run my game using as a source book some modified versions of Labyrinth Lord. I made the effort to actually create physical
Category: Role Playing
Improvisational DMing
Our g+ game was, I think, an excellent example of my favorite kind of play. I ran this adventure, which was written communally over at
Crazy Gaming Week
I have just made it through the most intense week of roleplaying activities, excluding conventions of course. It was a complete accident, but somehow I
Scores of the Slave Lords
As I hope to run these modules a few times, I thought it would be cool to maintain some scores. I’ll try to come back
Take That, Slavers
This afternoon I got to run the first round of the slaver’s modules (part 1 of module A1) for some co-workers. I’ve signed myself up
B/X vs. Labyrinth Lord: Weapons
More and more I discover little oddities in Labyrinth Lord that differ from B/X D&D in a troubling way. I’m getting down to minor details
Game Room Nears Completion
Having finished my shelves, I could finally unpack the last of my gaming paraphernalia from the move. I’d like to think those were the last
On Learning New Spells
In the past in my campaign, magic-users have not been a popular class choice. I’m OK with this actually, as I do like the idea
10' Poles Through the Ages
One of my players just pointed out a discrepancy in the equipment list of Labyrinth Lord. According to the equipment list, a 10′ pole costs
Module Review – WG4: The Forgotten Temple of Tharizdun
Not a tournament module, but worth looking into on my quest for just how “Gygaxian” Gygaxian Naturalism really is. This module is ostensibly related to