As a follow-up to my earlier feminist gaming post, I happened to get in touch with a certain author of a certain fantasy name generator.
Category: Home Campaign
Multi-Classing
After returning from my trip abroad I was greeted home with a horrible flu. But I did manage to get that one post in before
My Campaign Goes High-Tech
Now that I’m commuting over an hour to Providence, while my darling wife commutes half an hour in the opposite directions, we decided it was
Rebirth of my Campaign
I had something interesting to post today, but then realized I haven’t posted anything in weeks and perhaps that warranted some explanation. I am moving,
Goldilocks Syndrome
Normally I try not to give my players any direct advice about how to play. I want them to learn their own lessons and come
Patchwork Campaign Settings
For some reason, I’ve always felt I needed to be apologetic about using content from modules or similar in my home campaign. I guess I
Bring Out Your Dead
Because it amuses me, here is the current death toll of my game: Name Details Controlled By Cause of Death 1 Liam O’Gara
Making Magic Items Magic
One of my gripes about D&D, especially later editions, is the profusion of magic items. After a few levels every character seems to be carrying
Thinking Like a Monster
Tonight is game night, and I have to admit I’m really looking forward to it. Bigfella posted a recap of last session, which in summary
Observations from the Front
We had another very enjoyable D&D game last night. I feel like the campaign is really rolling now. The players are in the level 1-3