In my last post I discovered I had a lot of unanswered question about my primary bad guy. Usually for my main villain I’ll just
Category: D&D
Dungeon Design Workshop – Part 1
Inspired by my previous post on interpreting random tables, I thought it might be fun to spend a little of this lazy long weekend sitting
Time Between Editions
At HelgaCon, the question was posed “what was the shortest gap of time between releases of D&D?” Now, that’s a somewhat hard question to answer
D&D for Lunch
While we were sitting around eating lunch at work and making characters for my upcoming game, a coworker came by and asked “are you starting
Another Intro Game
Recently one of my coworkers said to me “the last five minutes of that meeting I was just in devolved into a discussion about Dungeons
The Silk Guild
OK, as long as we’re talking about improv at the gaming table, let me tell you of the time the carousing table gave me D&D
A Touch of Insanity
I’m starting to hear some feedback from GMs using insanity cards in their games, and one of my favorites was a story from Ryan, who
Be the Referee
Large player count D&D games and games focusing on investigation have a common problem, and I think, a common solution. Both types of games have
Big Parties
There were a lot of interesting things going on in the Bill Web game Dan and I played at GaryCon, but the most stand-out detail
GaryCon – Dungeons, Dungeons, and More Dungeons
My first game on Saturday wasn’t until 10, so I got to sleep in, have a lazy breakfast, and meet up with some friends. Then